Joseph Randy S Mayuga

Hi!

I'm Joseph Mayuga, a graphic designer and network engineer based near Los Angeles. Although I work in a technical field, my passion lies in the creative arts where I strive to capture the essence of my subject matter, yet still apply a high level of detail and accuracy.

My interests span many areas including PC gaming/building, the automotive world and all the latest vehicle technologies (in-car screens/UX, powertrains, styling), photography, high-resolution video, anime, digital and classic illustrations and some costume/prop design.

A few other things about me:

Here is a quick look at some of my work:

I really like how this picture turned out. You can see all the pores in the leather. Taken handheld with a Sony A5100 and Sigma 30mm f/1.4.
This was a cool pic from the 2017 LA Auto Show. The interior is from the Mercedes-Benz GLC.
The 4C fits right in on Rodeo Drive in Beverly Hills.
I like this pic because of the cool lighting even if I hadn't mastered using the camera's auto focus yet.
Shallow depth of field pic taken with a Sony NEX-5N and Sigma 30mm f/1.4 lens.
Taken at the Petersen Museum celebrating Enzo Ferrari's 118th birthday.
A photo op using dramatic lighting Alfa Romeo logo on the 4C.
Unfinished Genji helmet. The skull part wasn't even painted at this point.
This was from Anime Expo 2017 where a friendly 2B and I weigh our options on the Persona 5 menu.
dsc09258a.jpgPhoto from Blizzcon 2017. I'm Genji and my friend (@aicosu on Instagram and Tumblr) is Witch Mercy.
genjimain.jpgPhoto from Blizzcon 2017 taken by my brother. Camera: Sony A6500, Lens: Sigma 30mm f/1.4.
I had to re-paste the GPU and CPU of my gaming laptop since it kept overheating and ASUS did a very poor job of assembly.I had to re-paste the GPU and CPU of my gaming laptop since it kept overheating and ASUS did a very poor job of assembly.
vwpolo3D model I created from a few grainy jpegs of a VW Polo rally car with wide fender flares. I dreamed of a consumer version that retained all the bodywork.
vwpolo2VW Polo Rally car rendered with HDRI and I forget which renderer. This was done without a proper skylight, just a low res jpg lol.
vwpolotest6The completed bodyshell. I believe I was experimenting with different shellac settings for paint.
audia4renderI rendered my brother's car using very low resolution perspective shots as reference. I wish I'd actually done the interior.
hulkA watercolor drawing I did of the Hulk done on plain paper.
juggernautThe opening panel to my Hulk vs. Juggernaut comic, done in watercolors on plain paper which did not hold up well to the water.
vfFreehand drawing of the VF-1S Veritech from Robotech/Macross. I used a reference drawing. Look how pencil smears.
sdf1Freehand drawing of the SDF-1 from Robotech/Macross. I used a reference drawing of the SDF-1.
vfheadFreehand drawing of the VF-1S Veritech from Robotech/Macross. I used a reference drawing.
chunlifaceI don't even recall what I used as inspiration for this drawing of Chun-Li, but I'll finish it one day.
dmdsdcc_adThe full page print advertisement I designed for San Diego Comic-Con.
dmd-capggxadA half page general print ad highlighting the newest anime art books.
dmd-advbAn ad specifically for the art book Virtual Beauties which was a company exclusive featuring CG artwork.
pcemag-princepersia1The first part of a game review I did for PC Enthusiast Magazine.
pcemag-princepersia2The last part of a game review I did for PC Enthusiast Magazine.
pcemag-zalmanheadphonesA hardware review I did for PC Enthusiast Magazine. Zalman surround sound headphones.
vhs2.jpgLook how old this mock-up VHS(!) artwork is of my unfinished movie, Agent.